Game On 3.0: Teaching Branching Narratives

109AB, Pennsylvania Convention Center, 100 Level
Friday, March 25, 2022
12:10 pm to 1:25 pm


What can branching narratives in video games teach us about narrative structure? This panel investigates how branching narratives can break up linearity and show how choice and interactivity can expand traditional notions of character, plot, setting, and story. This panel also explores ways of integrating branching narratives into the creative writing classroom by considering craft implications and providing a discussion of useful technical tools.

Outline & Supplemental Documents

Event Outline: AWP_Outline_for_Game_On_3_2022.pdf



Eric Freeze teaches at Wabash College. He has published fiction and essays in periodicals including the Southern Review, Harvard Review, and Boston Review. He is author of Dominant Traits (stories), Hemingway on a Bike (essays), and Invisible Men (stories). He lives in Indiana and Nice, France.

Julialicia Case is an assistant professor at the University of Wisconsin—Green Bay, where she teaches creative writing and literature, with a particular emphasis on game studies and interactive storytelling. She writes fiction, creative nonfiction, and digital work.

Trent Hergenrader is an associate professor at Rochester Institute of Technology. His short stories have appeared in Fantasy & Science Fiction, Best Horror of the Year, and elsewhere. He coedited Creative Writing in the Digital Age and Creative Writing Innovations and wrote Collaborative Worldbuilding for Writers and Gamers.

Margot Douaihy is the author of Scranton Lace and Girls Like You. She has taught creative writing at Franklin Pierce University and Marywood University. She serves as editor of Northern New England Review and section editor of Journal of Creative Writing Studies.

Gabrielle Lawrence


February 7–10, 2024
Kansas City, Missouri

Kansas City Convention Center